Posts Tagged ‘Secret Project’

Overdue update again

Thursday, August 6th, 2009

Well looks like I forgot to update the site in nearly a month. Oops. I have an excuse though, its because I’ve been busy working on my mod for Star Trek Armada 2 (and hopefully Fleet Ops 3), Megadroid’s Mission Mod, which adds Lua to allow people to make single player missions – something people haven’t been able to do since the tools to do so were never released. It’s required much poking around, and endless use of function pointers.

I was initially considering using Javascript, but V8 seemed far too complicated for what was needed, and I’ve embedded Lua before. Instead of storing any data Lua side, Lua objects just store an id which is used in calls through to C++ which then looks it up to provide any data / functions. Seems to work ok.

I’ve also decided to take a new approach to secret project, and will be attempting to make it all ‘C-ey’ as opposed to all ‘C++-ey’, which should be interesting.