Lardfish ImprovementsJuly 12th, 2009
While working on my super secret project, I’ve made some improvements to Lardfish. The main improvement is the addition of saving and loading to and from memory, which is useful for packed files (which my secret project uses). I initially though that it would be complicated, but since Lardfish::Internal::InternalLoad and Lardfish::Internal::InternalSave already used std::ifstream and std::ofstream, I was able to change them to use std::istream and std::ostream, and then used a stringstream to load the data in and save it out. It basically meant that I had to change very little code to add the feature.
The files on the website have not been updated yet, but I will do that asap.
Most of my time is being spent on the secret project, and work for WorldWeaver, which is why there hasn’t been any updates recently. I will try and update more often. Not that anyone (other than bots) read, heh.